Brighter elements stood out well against darker surroundings and the detail levels for most of the screen were appropriate. Perceived blur (pursuit photography) It indicates a very low signal delay at 240Hz which even sensitive users shouldnt find bothersome. This requires that the frame rate comfortably exceeds the refresh rate, not just peaks slightly above it. Its something were sensitive to, as long-time readers of our website will be well aware. The Fast setting shows a clear lack of overshoot at 240Hz and relatively low overshoot at much lower refresh rates, though, whilst still providing rapid pixel responses overall. Including at some regions of TN and to a lesser extent VA screens due to the perceived gamma shifts as we described earlier using Battlefield V as an example. A medium matte anti-glare screen surface is used, as explored shortly. We again consider Fast or Super Fast to be optimal Fast becomes the clear winner with VRR off, though. Dieser Artikel enthält allgemeine Informationen zu Dell Gaming- und Alienware-Monitoren. On Battlefield V the monitor provided a very fluid experience, where the frame rate kept pace with the 240Hz refresh rate. The Alienware AW2521H is available for $729 from Amazon, Best Buy, and direct from Dell's online store. Buy from Amazon The consistency is also very good in most cases, superior to VA models and far superior to TN models (references here). Pixel response behaviour was similar under the Fast setting whether Adaptive-Sync was active or not both in this test and more broadly. In this case, overshoot (inverse ghosting) including some colourful bright halo trailing due to aggressive pixel overdrive. Standard accessories include a power cable, DP cable, HDMI cable and USB 3.0 upstream cable. This model uses a regular (medium) matte anti-glare surface. It is mandatory to procure user consent prior to running these cookies on your website. The monitor itself must support VESA Adaptive-Sync for at least one of its display connectors, as this is the protocol that FreeSync uses. The competitive advantage of the 240Hz refresh rate was irrelevant on this title, although we still noticed an edge in connected feel and perceived blur on the rare occasions frame rate got up high enough. They click like a high-end monitor should and make short work of menu navigation and control. The red block appeared a fairly rich red throughout. Greater flexibility offered in the OSD than the Standard setting. Dimensions: 21.9 x 20.7 x 9.9 inches. Further information on supporting our work. As the frame rate dropped we noticed an increase in overshoot. The pastel shades of this movie were suitably varied and muted, whilst vibrant shades such as neon reds and greens appeared fairly eye-catching. It is satin black plastic with a blended light grey Alienware logo in the centre, the same width as the stand neck. I left the Gain settings at 100% for all three colors. This worked exactly as its designed to, removing tearing and stuttering by ensuring the refresh rate stuck to a multiple of the frame rate. Buying a colorimeter isnt worth it for gaming, but editors and content creators will likely need it for this model. Timestamps: When the frame rate rises above 240fps, the monitor will stay at 240Hz and the GPU will respect your selection of VSync on or VSync off in the graphics driver. The blue block appeared consistent royal blue throughout. The monitor was tested at 60Hz (directly below), 144Hz and 240Hz using all available Response Time settings; Fast, Super Fast and Extreme. The screenshot below is for a different model, but the settings and layout of the page are the same. This is exactly what the Dell Alienware AW2521HF delivered. Great price for (still) one of the best monitors in 1440p 165hz IPS category. But far from poor. There is various degrees of trailing behind the UFOs due to pixel response time weaknesses. Even if such dips were very slight, without FreeSync active and VSync enabled theyd cause obvious stuttering. Note that individual units and preferences vary, so these settings are simply a suggestion and wont necessarily be optimal in all cases. As factory defaults but somewhat warmer with a slight green tint and slightly higher brightness. And the lack of tearing and stuttering was very nice indeed, if youre sensitive to such things. A gamery but in our view tasteful aesthetic, good ergonomics, competitive pricing and a relatively easy to drive resolution It started to creep in a little bit even at the high double digit to very low triple digit frame rates. Conclusion We also observed the contrast performance of Star Wars: The Rise of Skywalker. The colour gamut provided just a bit of extension beyond sRGB, injecting some extra vibrancy without the strong saturation of a much more generous colour gamut. Monitor. A futuristic sci-fi prop look which some will find quite endearing. As with AMD FreeSync this technology worked very well, although there was a momentary stutter when it activated or deactivated. There was slight extra yellowing at the bottom of the screen but nothing extreme. 237fps) instead, avoiding any VSync latency penalty at frame rates near the ceiling of operation or tearing from frame rates rising above the refresh rate. Our expert reviewers spend hours testing and comparing products and services so you can choose the best for you. Trending products . Disabling VRR now has a more pronounced effect on pixel response behaviour, with both the Super Fast and Extreme settings introducing very obvious bright and colourful overshoot. As the frame rate dropped we noticed an increase in overshoot. When you purchase through links on our site, we may earn an affiliate commission. We prefer stronger RGB LEDs at the rear, producing a strong glow around the monitor that can help enhance perceived contrast. For more, Xbox Game Pass Is Having its Best Stretch Ever, Ranking the Rocky and Creed Movies From Worst to Best, Attack on Titan Fans Are Desperately Searching for The Final Season Part 3's First Episode Online, $30 Million Worth of Funko Products are Being Sent to a Landfill, The Simpsons Hit and Run Designer Wants to See a Remake - IGN Daily Fix. Resolutions and refresh rates from the Ultra HD, HD, SD list are referenced internally by monitors (in their EDID) as TV resolutions. The main feature from the front, as usual, is the screen face. Depending on angle, the glow may take on a subtle cool-silver appearance or slightly warm green hue. Our RX 580 is far from a powerhouse of a graphics card, so maintaining 240fps was very tricky. Color Lunar light. The Alienware AW2521HF is an impressive gaming monitor. Adaptive-Sync also worked well on both our AMD and Nvidia GPU to get rid of tearing and stuttering. This title has a lot of high contrast scenes, with very dingy backgrounds and pulses of energy, explosions and lightsabers offering some illumination here and there. However, we saw no advantage to the AW2521H over the Asus ROG Swift PG259QN 360Hz monitor. Weve highlighted some of the key talking points of this model in blue below, for your reading convenience. An X-Rite i1Display Pro was used to measure the luminance of black and white using a range of settings. There is a little light powdery trailing behind the UFOs, particularly for the dark and medium backgrounds. I had a blast playing Wild Hearts on this setup. A slight reduction in powdery trailing at the expense of a bit of overshoot being introduced was the trade-off when stepping up the level, but the differences were not too profound. If you activate the Frame Rate feature under Game Game Enhance Mode in the OSD, this will display the refresh rate of the display and therefore indicate the frame rate if FreeSync is active and the frame rate is within the variable refresh rate range of the display. This could be reduced by turning up the Response Time setting, but as explored earlier with Test UFO youd need Adaptive-Sync enabled and suitably high frame rates to avoid strong overshoot if doing that. Look around for more while you're here. The video below shows the monitor in action. The deviation between each quadrant and the quadrant closest to the 6500K (D65) daylight white point target was analysed and a DeltaE value assigned. So better than some IPS-type models, weaker than others but very much as specified. Search Alienware 25 Gaming Monitor AW2521HF Support Information Find articles, manuals and more to help support your product. If youre intending to use the monitor at 120Hz with the PS5 or Xbox Series X/S, be aware that a small settings tweak may be required to ensure 120Hz is selectable. The Response Time setting or Adaptive-Sync status didnt affect these observations. The stronger overdrive settings are certainly worth exploring if you can consistently maintain a very high frame rate but still use Adaptive-Sync. One of the most important concepts raised in that article is perceived blur, contributed to by the movement of your eyes as you track motion on the screen as well as pixel responsiveness. The monitor delivered a very competent 240Hz performance, with only minor weaknesses as described earlier. Wed describe the image as rich and natural, with a richness maintained throughout the screen thanks to the strong colour-consistency. We created our own LBL setting by making manual adjustments to the Game 1 profile. This PC is equipped with a liquid-cooled AMD Ryzen 7 5800X 8-core processor, RTX 3080 GPU, 16GB of DDR4-3200MHz RAM, and a 1TB SSD. With VSync off the frame rate is free to climb as high as the GPU will output (potentially >240fps). Some game engines will also show stuttering (or hitching) for various other reasons which wont be eliminated by the technology. The surface texture is quite similar if not a touch lighter than the surface texture used on most high refresh rate ~24 Full HD TN models. With the AW2521HF, you need to connect the monitor up via DisplayPort and enable FreeSync in the Game section of the OSD. On the GPU driver side recent AMD drivers make activation of the technology very simple and something that usually occurs automatically. The Fast, Super Fast and Extreme settings are all rather similar here. //]]> In this case, overshoot (inverse ghosting) including some colourful bright halo trailing due to aggressive pixel overdrive. 80 240fps). Many of the presets make further adjustments, such as FPS, MOBA/RTS, RPG and SPORTS adding a sharpness filter which cant be disabled or counteracted effectively in the OSD aside from by selecting a different preset. The video below shows the Lagom text test, a mixed desktop background, game scene and dark desktop background from a variety of viewing angles. This indicates that the monitor has been specifically tested by Nvidia and passes specific quality checks. It cant compensate for other interruptions to smooth game play, for example network latency or insufficient system memory. Details can be found in. Note that wavy patterns surrounding some UFOs in the background are slight image retention. The UFOs move across the screen from left to right at a frame rate matching the refresh rate of the display. The Fast, Super Fast and Extreme settings are all rather similar here. Some appreciate the extra saturation and strong vibrancy of a more generous gamut, but we feel a decent balance is struck here with a bit of extra saturation and good richness throughout the screen. Note that we have no way to accurately measure input lag with Adaptive-Sync active in a variable refresh rate and frame rate environment. Somewhat yellow compared to on models with a much more generous colour gamut, but less so than models that very strictly follow the sRGB gamut. The Bottom Line. Using this method, we calculated 2.63ms (under 2/3rds of a frame at 240Hz) of input lag. Where possible, youll be redirected to your nearest store. The monitor can also be set to 120Hz although not documented in this testing, results were very much comparable to 144Hz. As of driver version 417.71, users with Nvidia GPUs (GTX 10 series and newer) and Windows 10 can also make use of this Variable Refresh Rate (VRR) technology. The high refresh rate and frame rate combination can be particularly attractive for competitive gamers, but also appreciated by fans of less competitive fast-paced action. Its something that will be more pronounced if youre sitting closer to the screen, are using a high brightness setting or have strong backlight bleed or clouding which can bring it out more noticeably. And Variable Backlight is an effective dynamic contrast feature. It was free from the sort of shifts in perceived gamma that can significantly mask dark detail in some regions of the screen whilst revealing too much detail elsewhere. Positives Also while scrolling down webpages it looks really blurry. The numbered Game presets and Custom Color are most flexible as they allow you to adjust the colour channels and saturation levels. The bottom line; strong responsiveness and colour performance from a stylish and well-priced monitor. Either way, where the frame rate drops below the floor of operation a frame to refresh multiplication technology (what AMD refers to as LFC) kicked in to keep tearing and stuttering at bay. AMD LFC (Low Framerate Compensation) is also supported by this model, which means that the refresh rate will stick to multiples of the frame rate where it falls below the 48Hz (48fps) floor of operation for FreeSync. You need to make sure FreeSync is set to On in the Game section of the OSD. Make sure this is selected (it should be if youve set everything up correctly in Set up G-SYNC). The stand has a massive footprint for a 25-inch display, requiring up to ten inches of depth. Gamma 'Test Settings' It cant compensate for other interruptions to smooth game play, for example network latency or insufficient system memory. The greyscale gradient appeared smooth without obvious banding or dithering. For the lowest levels of perceived blur its also important that the monitor performs its pixel responses rapidly. We benchmark 25" Acer Predator X25 bmiiprzx gaming monitor performance in terms of response time, total input lag and display brightness and contrast. It cant compensate for other interruptions to smooth game play, for example network latency or insufficient system memory. There was no noticeable dithering. Medium orange (3), Persian pink (6) and looked slightly undersaturated in person, but they appear much less saturated and overly bright in the image compared to how they actually looked on the monitor. Below you can see how things appear with refresh rate ramped up to 240Hz. There is various degrees of trailing behind the UFOs due to pixel response time weaknesses. The slight caveat to LFC is that theres a very brief stutter when it activates or deactivates. As frame rate dropped further, well below 200fps, the connected feel and perceived blur was noticeably impacted. Youd therefore select either the third or fourth option in the list, shown in the image below. The monitor itself must support VESA Adaptive-Sync for at least one of its display connectors, as this is the protocol that FreeSync uses. The technology worked well and offered a very similar experience to AMD FreeSync. At 240Hz, above, the UFOs again appear more sharply focused again with clearer internal detailing. The monitor features the brands distinct Alienware treatment which packs a lot of firepower for our favorite hobby. As noted earlier, AMD FreeSync makes use of Adaptive-Sync technology on a compatible monitor. Even the best VA performers show quite pronounced shifts in saturation for such pastel shades when theyre shown towards peripheral sections of the screen rather than centrally. Responsiveness in games and movies The monitor performed well here, without clear shifts in saturation or colour tone. At a basic level, a mismatch between the frame rate and refresh rate can cause stuttering (VSync on) or tearing and juddering (VSync off). Full profiling and appropriate colour management on the application would provide a tighter match, our intention here is to show what can be expected in a non colour-managed environment. Together, the monitor certainly didnt provide a deep and atmospheric look to dark scenes and is more suited to viewing in a well-lit room. The greatest deviation from this occurred at quadrant 6, to the right of this (151.5 cd/m, which is 10% dimmer). This is a good practical speed to take such photographs at, highlighting both elements of perceived blur nicely. This title offered suitable graphics options to test the full gamut of refresh rates supported by the monitor. With a review of specifications, price, power, temperature, and other details. The Alienware AW2521HF is a FreeSync monitor as indicated by the F in the model name, unlike the awaited 360Hz AW2521H which is exclusive to G-Sync. And not blended enough (blocky or banded) lower down due to low perceived gamma. Responsiveness (Adaptive-Sync) When the frame rate rises above 240fps, the monitor will stay at 240Hz and the GPU will respect your selection of VSync on or VSync off in the graphics driver. Turning up the Dark Stabilizer setting can help with this, though it will reduce the contrast ratio and make blacks look greyer which is rough, given that the IPS panel in this display already has a weak 1029:1 contrast ratio by my measurements. Medium chocolate brown (24) is also good for highlighting colour consistency, which like Aquamarine is positioned at the extremities of the screen. Given the intended uses for monitor, inter-unit variation and decent performance following OSD tweaking alone we will not be using any ICC profiles for this review or including any measurements or graphs using them. And twice as much when compared to 120Hz or 1.67 times as much compared to 144Hz. A sensitive camera and a utility called SMTT 2.0 was used assess the latency of the Dell Alienware AW2521HF. B Gain= 68% The Lagom text appeared a blended grey throughout, with a slight red hue to the striping of the text. Theres a second 3.5mm jack for external audio but no internal speakers in the AW2521H. The question lies in . The camera, processing done and your own screen all affect the output so it doesnt accurately represent what youd see when viewing the monitor in person. The image below is a macro photograph taken on Notepad with ClearType disabled. However; the Gain controls required different adjustments. This model uses a regular (medium) matte anti-glare surface. There were slight weaknesses for some transitions, though these were fairly minor and arent something everyone would find bothersome. Free delivery and return on eligible orders. A sensitive camera and a utility called SMTT 2.0 was used assess the latency of the Dell Alienware AW2521HF. We didnt readily observe either artifact type at high or relatively high refresh rates (100Hz+). This reference screen shows no noticeable powdery trailing but a little overshoot instead. Slight changes could be observed at the very edges for some shades, such as the purple of Leelas hair gaining a bit of an extra red vs. blue hue to the purple more pronounced if sitting close to the screen. Negatives The best Alienware keyboards, mice, headsets, and more reviewed and analyzed. Anti-Aliasing - Set AA to TSAA since disabling it doesn't induce massive FPS increase unless you have to. The third and fourth blocks were slightly fainter than they should be, although still distinguishable. The final column includes a reference screen, the Acer XN253Q X which is a very fast 240Hz TN model with well-tuned pixel overdrive. This aspect varies between every unit, so its possible to get one with worse or fewer symptoms. The average deviation between each quadrant and the brightest point was 7.75%, which is decent. Medium chocolate brown and some neighbouring shades appear a touch more saturated and warmer in tone on the AW2521HF when displayed at the bottom vs. top of the screen. An obvious cool (blue) almost icy-looking tint due to very high colour temperature. Things arent quite up to the level of the TN reference, but there are no particularly pronounced weaknesses either. Interlace pattern artifacts It requires huge visual sacrifices and very specific content to be shown on the screen. As usual we tested a broad range of game titles using FreeSync and found the experience similar across the board. Without FreeSync active and VSync disabled, youd get obvious tearing from the lack of synchronisation between frame and refresh rate. Experience a fuller view with more space to take in all the action. The subpixel layout and arrangement is normal and we had no subpixel-related concerns related to sharpness or text clarity on this model. Where possible, youll be redirected to your nearest store. The ~1000:1 static contrast being somewhat limiting in that respect. The blue block appeared consistent royal blue throughout. Responsiveness (Adaptive-Sync) The IPS panel is capable of excellent image quality, but it requires calibration first which can be a dealbreaker for some users. The UFOs move across the screen from left to right at a frame rate matching the refresh rate of the display. As an Amazon Associate I earn from qualifying purchases made using the below link. When you open up Nvidia Control Panel, you should then see Set up G-SYNC listed in the Display section. Lagom contrast tests The blue block appeared consistent royal blue throughout. The base takes up a lot of space, but it provides superb flexibility to the monitor. Some models are specifically validated as G-SYNC compatible, which means they have been specifically tested by Nvidia and pass specific quality checks. Still there are some weaker IPS performers out there in that respect. Note again that this ICC profile is not used in the review. Well therefore just focus Battlefield V for this section. No saturation losses towards the bottom or edges as youd see from other panel types. The monitor was tested at 60Hz (directly below), 144Hz and 240Hz using all available Response Time settings; Fast, Super Fast and Extreme. The connected feel and perceived blur took a real hit here, but the technology did its thing to get rid of tearing and stuttering all the same. The perceived blur due to eye movement was also greatly reduced, much as demonstrated with the pursuit photos earlier on. Where possible, youll be redirected to your nearest store. The gamma is slightly below target, brightening up some shades just a little, but the overall image balance is very respectable. It's actually rather understated for an Alienware product, at least from the front. ), but you do get alot of artifacts from the increased overdrive. Brighter elements stood out well against darker surroundings, complete with a bit of graininess from the screen surface but nothing extreme. Colour gamut 'Test Settings'. Rainbow Six is designed to make the most out of multi-core CPUs. But far from poor. Further information on supporting our work. The perceived blur was therefore dominated by eye movement and the monitor put its 240Hz refresh rate to good use. The images below are pursuit photographs taken using the UFO Motion Test for ghosting, with the test running at its default speed of 960 pixels per second. Although this wont correct uniformity issues, profiling the monitor with your own colorimeter or spectrophotometer is always advised for best results if the strongest colour accuracy is desired. Equalizing the brightness setting showed us a 12% reduction when starting at 200 nits. The refresh rate was put to very good use overall; fairly strong pixel responsiveness, low input lag and no noticeable overshoot. Youll also notice G-SYNC Compatible listed under Monitor Technology in this section, as shown below. Erfahren Sie, wie Sie zwei oder mehrere Monitore in Windows einrichten. Achieving the same colour balance and white point we achieved here with Custom Color required more significant adjustments and came with a greater contrast hit. Percentage deviations between each quadrant and the brightest point are also given. There was slight extra yellowing at the bottom of the screen but nothing extreme. And twice as much when compared to 120Hz or 1.67 times as much compared to 144Hz. Some of the deep greens werent as lush as they could be, nor were things like bright purple flowers, red painted artifacts and some of Laras ornate dresses as eye-catching as weve seen. Perceived blur (pursuit photography) The design of the monitor is in keeping with the Alienware aesthetics of other recent additions to the series and indeed their other peripherals and systems. This reflects another significant reduction in perceived blur due to eye movement. Youd therefore select either the third or fourth option in the list, shown in the image below. This is a good practical speed to take such photographs at, highlighting both elements of perceived blur nicely. And additional overdrive artifacts with parts of the UFO appearing displaced or over-aliased. The AW2521HF supports FreeSync Premium via DP 1.2a and HDMI 2.0 on compatible GPUs and systems. The ports are concealed beneath a removable plastic cover, facing downwards and include; AC power input (internal power converter), 2 USB 3.0 ports (plus upstream), 2 HDMI 2.0 ports, DP 1.2a and a 3.5mm audio line-out. No saturation losses towards the bottom or edges as youd see from other panel types. AMD FreeSync is a variable refresh rate technology, an AMD-specific alternative to Nvidia G-SYNC. Note that if the monitor is running at a refresh rate from the first list, including 60Hz, steps must be taken to correct the colour signal on Nvidia GPUs. Nonetheless, we wouldnt describe the atmosphere as poor in an appropriately well-lit room either. IPS glow also featured, but appropriate room lighting took the edge off this.
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